The inclusion of fully 3D-rendered graphics allowed Stronghold 2 to include tower interiors as battlegrounds for units, and the ability to go observe castle inhabitants very closely, which is useful for the new features of waste and rat management. Estates are semi-independent villages (without castle fortifications) that produce their own goods that owners can send via cart to their castle or allies. One addition to the original Stronghold is the inclusion of estates that players can "buy" with their accumulated honor (gained by popularity, holding feasts, dances, jousting, etc.). Military units are directly controlled individually or in groups, sometimes quite large with sieges or battles involving many hundreds on each side. Available peasants automatically choose jobs whenever a building requires one, so player micromanagement is minimal players mostly set up the various buildings in an efficient way while providing safety for their peasants. With their available resources, players place buildings or features, including many different kinds of food production, industry, civil, or military buildings and defences. In the game, players take on the role of a lord who rules over a medieval castle. A number of new characters were also introduced. Other changes include new military and peace campaigns and the addition of crime and punishment, allowing players to torture unruly peasants. The game engine was enhanced over the original Stronghold to provide full 3-dimensional graphics. It is the sequel to Stronghold, released in 2001, also by Firefly Studios. etc.Stronghold 2 is a real time strategy computer game released in April 2005 in which the player develops a stronghold in the Middle Ages. In answer to your question on the file, that just describes to the game where the models are located and how to load them, not on zoom. the downside of doing so is that they'd always be displayed in a high texture. What you could do, though, is in the number of cases where units are exactly the same in both Stronghold Legends and Stronghold 2, such as Archers, you could copy the high texture from Stronghold 2 and replace it in Stronghold Legends which would allow you to view them in a high texture. There are still occasions where this does occur, such as on Knights, and certain objects such as Gawain's Shield, but this functionality just doesn't seem to be there. In Stronghold Legends, though, for the most part this very sadly seems to have been scrapped on the most part. But when you zoom in there are less units in the screen so it only makes sense to have more detail. When you zoom out there's no point in showing massive quality that firstly you're not really going to see and secondly will just eat up some of the resource limits. In Stronghold 2 there are generally two types of texture files for most units, one that is low detail and one that is high detail, and they are both used differently (and for very appropriate reasons, really). I could disable this entirely globally, but it would make formatting more difficult for users so that's not really an approach I'd like to take if I can help it.īack to the question, SHL is very slightly different compared with SH2. I am aware of this bug, but I've never been able to accurately track down what causes it and don't have sufficient evidence as to point to anything that could be the cause yet.Īll I can definitely say is that it's a problem with the editor. I've corrected the formatting in the OP's posts, thanks for colour correcting it, and as you suggested it would be good to know how he was posting to the site. Use "Enter" to move the cursor down, and then type your reply :) This is easily done as these new quote options can be confusing if you've never used them before! The most simple way to insert a quote is by selecting "View source", then select "Insert a Quote", you should then easily be able to paste the quote between the closed and open square brackets. Perhaps in the new Steam edition there may be a way, but on disc, I'm almost certain you are unable to do so.?Īlso, you seem to have inserted your reply as an extra quote. I don't play Legends, but as a seasoned SH2 player, I've never heard of such a thing. In regards to your question I don't believe this is possible. If you delete the colour code, it should return to the site's normal preset :) Usually this happens if the text has been copied and pasted from elsewhere. If you select the "View source" button on the far right, it will most likely be filled with text colour code. I attempted to "color correct" for you so we can "see" your question.
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